Papers

Date‎‎‎‎‎‎‎‎‎‎‎‎ ⠀ ⠀⠀⠀⠀TimeSession ‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎‎⠀⠀⠀Title
12 November 202511:00Interaction Design and Input Techniques I
Session Chair: Takefumi Hiraki
SpatialMouse: A Hybrid Pointing Device for Seamless Interaction across 2D and 3D Spaces
Sebastian Hubenschmid, Johannes Zagermann, Robin Erb, Tiare Feuchtner, Jens Grubert, Markus Tatzgern, Dieter Schmalstieg, Harald Reiterer
 Gated Temporal Shifts with Depth-Efficient Channel Attention for Real-Time Hand-Gesture Interaction
Salah eddine Laidoudi, Madjid Maidi, Samir Otmane
 Enhancing the Sensation of Depth in Mid-Air Image Interactions with Pictorial Depth Cues
Saki Kominato, Naoya Koizumi
 Enhancing Freehand VR Interaction Using Fingertip Deformation on User Performance
Kosuke Morimoto, Nobuhito Kasahara, Shota Yamanaka, Homei Miyashita, Keita Watanabe
 Trade-offs in Virtual Grasping: The Interplay of Interaction Fidelity and Object Affordance
Jemin Lee, Jeonghyeon Kim, Hyeongjun Kang, Hoon Ryu, Youngwon Kim
 Effects of Virtual Controller Representation and Virtuality on Selection Performance in Extended Reality
Eric DeMarbre, Jay Henderson, J. Felipe Gonzalez, Robert J Teather
 Beyond Controllers: Exploring On-Body Micro-Gestures for Mixed Reality Adventure Gameplay
Matilda Haneling, Jesper Lundqvist, Andrii Matviienko
 Rethinking Gesture Recognition: Toward Fatigue-Aware sEMG Gesture Recognition for VR Interaction
Kirti Lakra, Chaitanya Garg, Pranav Jain, Rudra Jyotirmay, Pushpendra Singh
 Freehand Sketch-Based 3D Reconstruction with Contour Constraints via Elastic Metrics
Gaoyang Liu, Chunyang Huo, Zhentong Xu, Junli Zhao, Yishan Dong, Baodong Wang, Xinbin Sun, Yingying Jiang, Yuxuan Zhao
12 November 202513:30Locomotion and Wayfinding
Session Chair : Tim Weissker
Not All WIP Are Perceived Equally: Different Speed Expectations in Seated Walk-in-Place Locomotion
Yusuke Kitaura, Keigo Hattori, Fumihiko Nakamura, Yuta Kataoka, Fumihisa Shibata, Asako Kimura, Shohei Mori
 VisionPort: Enhancing Building-Scale Indoor Navigation through Obstacle-Removing Point-and-Teleport Techniques
Jia-Jun Wang, Tzu-Wei Mi, Ting-Han Wu, Chih-Jou Li, Liwei Chan
 Static or Temporal? Semantic Scene Simplification to Aid Wayfinding in Immersive Simulations of Bionic Vision
Justin M Kasowski, Apurv Varshney, Michael Beyeler
 From Lab to Sidewalk: Exploring AR Interaction Techniques Outdoors and in Motion using Fitts’ Law
Jan-Hendrik Sünderkamp, Helen Stefanidi, Alexander Meschtscherjakov, Markus Tatzgern
 BroomBroom! Evaluation of Leaning and Controller-based Locomotion for Flying in Virtual Reality
Martin Hedlund, Florian Müller, Martin Schmitz, Cristian Bogdan, Remy Rey, Pooria Ghavamian, Deirdre Tobin, Andrii Matviienko
 Tunnels vs. Wires: A Comparative Analysis of Two 3D Steering Tasks in Virtual Environments
Mohammadreza Amini, Wolfgang Stuerzlinger, Shota Yamanaka, Hai-Ning Liang, Anil Ufuk Batmaz
 IGUANA: Immersive Guidance, Navigation, and Control for Consumer UAV
Victor Victor, Tania Krisanty, Matthew McGinity, Stefan Gumhold, Uwe Aßmann
 Beyond Parabolas: Linear Pointer Teleportation for Vertical Navigation in VR
Hibiki Kirihata, Tomokazu Ishikawa
 You Have Arrived… Kind of: Investigating the Limits of Undetectable Destination Displacement During Teleportation
Taylor Laird, Jasmine Joyce DeGuzman, Gerd Bruder, Carolina Cruz-Neira, Dirk Reiners
12 November 202515:30Cybersickness, Health, and Digital Twins
Session Chair: Francisco Raul Ortega
Unmanned Aerial Vehicles Control in a Digital Twin: Exploring the Effect of Different Points of View on User Experience in Virtual Reality
Francesco Vona, Mohamed Amer, Omar Abdellatif, Michelle Celina Hallmann, Maximilian Warsinke, Adriana-Simona Mihaita, Jan-Niklas Voigt-Antons
 Investigating the Effect of Prior Exposure and Fidelity on Quality and Realism Perception of VR Digital Twins
Maximilian Warsinke, Maurizio Vergari, Tanja Kojic, Daniel Nikulin, Sebastian Möller
 An In-the-Wild Accessibility Evaluation of Apple Vision Pro for Deaf or Hard of Hearing Users
Roshan Mathew, Kai Wu, Wendy Dannels
 Design and Evaluation of a Mixed Reality Biofeedback System for Home-Based Physiotherapy Exercises
Nikolai Hepke, Moritz Scherer, Steff en Müller, Benjamin Weyers, Jörg Lohscheller
 A Systematic Mapping Study on the Joint Use of AI and VR in Stroke Care
David Ferrufi no, Lauren Viado, Felipe Fronchetti, Daniel Falcao, Rodrigo Spinola
 The Impact of Sensory Levels on Presence and Cybersickness in Virtual Reality
Hannah Champury, Sharif Mohammad Shahnewaz Ferdous
 Ghost in the VR Shell: Capturing Spectral Cardio-Respiratory Rates from Subtle VR Device Movements
Ivo Roupa, João Raposo, Camila Abreu, Maria Ribeiro dos Santos, Pedro F. Campos, Carlo Massaroni, Hugo Plácido da Silva, Daniel S Lopes
 See It and Hear It: Multimodal Guidance in MR-Based Neurosurgical Simulation for Skill Retention
Pasquale Cascarano, Andrea Loretti, Luca Zanuttini, Daniele Giunchi, Riccardo Bovo, Shirin Hajahmadi, Giacomo Vallasciani, Matteo Martinoni, Gustavo Marfia
 A Feasibility and Impact Investigation of Continuous Subjective Cybersickness Feedback Reporting
Ville Cantory, Jangyoon Kim, Courtney Hutton Pospick, Koorosh Vaziri, Evan Suma Rosenberg, Victoria Interrante
13 November 20259:00Interaction Design and Input Techniques II
Session Chair: Jerald Thomas
The Importance of Cueing While Visually Searching a 360 Degree Environment for Multiple Targets in the Presence of Distractors
Brendan Kelley, Ryan P. McMahan, Christopher D Wickens, Benjamin A. Clegg, Francisco R Ortega
 Empirical Study of Virtual Reality and Desktop Systems for Qualitative Editing of 3D Meshes: Impacts of Expertise and Context
Jennifer Cieliesz Cremer, Connor Lausch, Jorg Peters, Eric Ragan
 Perceiving Multilingual Text in Virtual Reality: Glyph Complexity and Font Effects on Preferred Viewing Distance
Huidan Zhang, Daisuke Sakamoto, Tetsuo Ono
 Assessing Redundant Interface Designs for Precise Number Input in Virtual Reality
Pedro Miguel Matono, Ivo Roupa, Pedro Campos, Daniel Simões Lopes
 SnapSteer: A Bimanual 3D Manipulation Interface with Limitable Motion Degrees of Freedom
Yujian Fang, Manato Abe, Kazuyuki Fujita, Yoshifumi Kitamura
 Reimagining Go-Go: Effects of Signifiers in VR Selection Techniques
Nicholas Jennings, Andrii Matviienko
 Beyond the Portal: Enhancing Recognition in Virtual Reality Through Multisensory Cues
Siyeon Bak, Dongyun Han, Inho Jo, Sun-Jeong Kim, Isaac Cho
 CONTEXT-GAD: A Context-Aware Gaze Adaptive Dwell model for Gaze-based Selections in XR Environments
George Ramiotis, Katerina Mania
 Saccaidance: Saccade-Aware Pattern Embedding for Gaze Guidance on High-Speed Displays
Masahiro Nara, Ryusuke Miyazaki, Yuichi Hiroi, Takefumi Hiraki, Yuta Itoh, Shio Miyafuji
13 November 202511:00Human Factors
Session Chair: Victoria Interrante
Five-day research-in-the-wild observation of notifications on smartglasses: A double edged sword
Lucas Plabst, Lena Plabst, Florian Niebling, Francisco R. Ortega
 Higher Cognitive Load Increases Unintended Positional Drift during Navigation in Virtual Reality*
Hugo Brument, Martin Gerdenich, Hannes Kaufmann
 Should we break the illusion? A study on non-diegetic audio in immersive informal learning
Wenjin Yang, Chaeyeon Kim, Kevin Ponto
 Exploring How Prior Knowledge and Presence Shape Transfer of a Reversed Size-Weight Illusion From Virtual to Real
Seonghyeon Nam, Minseong Kim, Bogwan Kim, Deokyong Kim, Min-Ho Seo, Myungho Lee
 AR-TMT: Investigating the Impact of Distraction Types on Attention and Behavior in AR-based Trail Making Test
Sihun Baek, Zhehan Qu, Maria Gorlatova
 Errors matter! The influence of Error Frequency and Timing on Fluency and Workload in a Virtual Human-Cobot Collaboration Environment
Hamd Mehfooz Khan, Stephanie Arevalo Arboleda, Alexander Raake
 How a task-blind adaptive VR system can improve users’ task performance: an assisted immersive analytics use case
Simon Besga, Nancy Rodriguez, Arnaud Sallaberry, Pascal Poncelet
 Guiding Attention in VR: Comparing the Effect of Peripheral and Central Cues on Presence and Workload
Ricardo Pinto, Teresa Matos, Daniel Mendes, Rui Rodrigues
 PatchFusionVR: Multitask Prediction of User Gaze, Reaction Time, and Cognitive Load in Virtual Reality from Multimodal Signals
Md Irfan Pavel, M Rasel Mahmud, Jyotirmay Nag Setu, Kevin Desai, John Quarles
13 November 202513:30Multimodal Experiences
Session Chair: Hugo Brument
TangiAR: Markerless Tangible Input for Immersive Augmented Reality with Everyday Objects
Xu Fan, Xincheng Huang, Robert Xiao
 A Study of Performance and Interaction Patterns in Hand and Tangible Interaction in Tabletop Mixed Reality
Carlos Mosquera, Neven ElSayed, Ernst Kruijff , Joseph Newman, Eduardo Veas
 Manipulating Stiffness Perception of Compliant Objects While Pinching in Virtual Reality
Yannick Weiss, Steeven Villa, Moritz Ziarko, Florian Müller
 Impact of passive haptics on task performance: of the effect of technological evolution*
Robin Cherix, Elena Mugellini, Denis Lalanne
 Haptree : A haptic experience design space
Robin Cherix, Marine Capallera, Elena Mugellini, Denis Lalanne
 Inducing the Presence of Rear Objects through Changes in Auditory Stimuli Using a Virtual Sound-Absorbing Wall
Keitaro Tokunaga, Yuichi Mashiba, Naoto Wakatsuki, Keiichi Zempo, Hiroaki Yano
 Quantifying the Effect of Thermal Illusions in Virtual Reality
Yannick Weiss, Marlene Eder, Oguzhan Cesur, Steeven Villa
 Understanding Latency Sensitivity in Thermal and Tactile Feedback for Multimodal Haptics in VR
Ayush Bhardwaj, Ashish Pratap, Abbas Khawaja, Yatharth Singhal, Hyunjae Gil, Jin Ryong Kim
13 November 202515:30Immersive Visualization and Interaction
Session Chair: Daniel Zielasko
Animated Transitions for Abstract and Concrete Immersive Visualizations: A Design Space and Experiment
Ambre Assor, Michael McGuffi n, Arnaud Prouzeau, Pierre Dragicevic, Martin Hachet
 A Low-Latency Volumetric Display and Its Application to an Augmented Reality Mirror
Shota Tsuchiya, Shingo Kagami
 Investigating Resolution Strategies for Workspace-Occlusion in Augmented Virtuality
Nico Feld, Pauline Bimberg, Michael Feldmann, Matthias Wölwer, Eike Langbehn, Benjamin Weyers, Daniel Zielasko
 Investigating Seamless Transitions Between Immersive Computational Notebooks and Embodied Data Interactions
Sungwon In, Eric Krokos, Kirsten Whitley, Chris North, Yalong Yang
 Interacting Beyond Reach: Multi-Perspective Augmented Reality for Precise Virtual Border Definition in Constrained Spaces
Malte Riechmann-Thom, Jan Rexilius
 Towards an Embodied Composition Framework for Organizing Immersive Computational Notebooks
Sungwon In, Eric Krokos, Kirsten Whitley, Chris North, Yalong Yang
 Enhancing Spatial Understanding in Mixed-Reality Presentations
Nam-Dang Vo, Van-Vinh Th ai, Nam Hoai Do, Viet-Th am Huynh, Anthony Tang, Khanh-Duy Le
 Towards Understanding how Changing Translation Gain Affects Detection Thresholds
Md Azizul Hakim, Jerald Thomas
 Enhancing Immersive Virtual Reality Experiences with Multiple Tasks Prediction Using Pre-Trained Large Foundation Models
Ripan Kumar Kundu, Istiak Ahmed, Khaza Anuarul Hoque
14 November 20259:00Affective, Collaborative, and Social Interaction
Session Chair: Kyle Johnsen
Effects of Embodying Emotional Avatars on Thermophysiological Responses and Affective State in Virtual Reality
Daniel Leichinger, Valentin Schwind, Niels Henze, Martin Kocur
 Effects of Co-speech Gesture Size of Virtual Agents on Persuasive Communication
Gayun Suh, Gun A. Lee, Hyung-Jeong Yang, Soo-Hyung Kim, Ji-eun Shin, Jaejoon Jeong, Sei Kang, Seungwon Kim
 Detecting Natural Emotions in Virtual Reality Through Facial Movement Analysis
Terens Tare, Rahat Rizvi Rahman, Hee Yun Choi, Joonghyo Lim, Go Eun Lee, Seungmoo Lee, Chungyean Cho, Kostadin Damevski
 Social Pseudo-Haptics in Collaborative Virtual Reality: Using Delay to Signal Effort Attribution
Hayeon Kim
 A Silent Negotiator? Cross-cultural VR Evaluation of Smart Pole Interaction Units in Dynamic Shared Spaces
Vishal Chauhan, Anubhav Anubhav, Robin Sidhu, Yu Asabe, Kanta Tanaka, Chia-Ming Chang, Xiang Su, Ehsan Javanmardi, Takeo Igarashi, Alex Orsholits, Kantaro Fujiwara, Manabu Tsukada
 Toward Multimodal Asynchronous Collaboration in XR Artistic Creation with S.P.A.R.K
Nathan Salin, Valérie Gouranton, Florent Berthaut, Ronan Gaugne
 Exploring Bichronous Collaboration in Virtual Environments
Alexander Giovannelli, Shakiba Davari, Cherelle Connor, Fionn Chamberlain Murphy, Trey Davis, Haichao Miao, Vuthea Chheang, Brian Giera, Peer-Timo Bremer, Doug Bowman
 ArithMotion: Peer-Relative Motion Generation for Social VR via Arithmetic Metaphor
Jaewoong Jang, Sungjae Cho, Yeseul Shin, Inseok Hwang
 Enhancing the Audience Experience for VR and AR Theatre with AI-generated Subtitles
Irene Viola, Moonisa Ahsan, Olga Chatzifoti, Atanas Yonkov, Eleni Oikonomou, Ioannis Radin, Paweł Mąka, Abderrahmane Issam, Pablo Cesar
14 November 202511:00Avatars, Agents, and Embodiment
Session Chair: Kangsoo Kim
The 2×2 of Being Me and You: How the Combination of Self and Other Avatars and Movements Alters How We Reflect on Ourselves in VR
Dennis Dietz, Samuel Benjamin Rogers, Julian Rasch, Sophia Sakel, Nadine Wagener, Andreas Martin Butz, Matthias Hoppe
 Investigating How to Control Virtual Spiders While Embodying Them in Virtual Reality
Philipp Thayer, Martin Kocur
 Evaluating the Impact of Perspectives, Mirrors and Avatars in Virtual Reality Movement Training
Dennis Dietz, Fabian Berger, Changkun Ou, Francesco Chiossi, Giancarlo Graeber, Andreas Martin Butz, Matthias Hoppe
 Joining the Circle: Human Entry Behavior in a Mixed Reality F-Formation with Agent, Avatar, and Human Partners
Junyeong Kum, Sunghun Jung, Hyeongil Nam, Kangsoo Kim, Myungho Lee
 How Avatar User Visual Incongruities Impact the Sense of Embodiment in Virtual Reality: A Systematic Review
Dion Deng, Mila Bujić, Juho Hamari
 I feel you: The Impact of Emotional Virtual Characters on Emotional State, Player Experience, and Connectedness in VR Games
Linda Graf, Gian Luca Dossena, Maic Masuch
 Co-embodied Mirroring: Investigating the Effects of Movement Blending on Partner Impressions in Virtual Environments
Yusuke Koseki, Kizashi Nakano, Takuji Narumi, Hideaki Kuzuoka, Tomohiro Amemiya
 Compensating Motion-Induced Errors in Smartphone-Based VR Avatar Reconstruction
Friedemann Runte, Timo Menzel, Ulrich Schwanecke, Mario Botsch
 When to Call the LLM: Adaptive Speech Interfaces for Natural Language Input in eXtended Reality Environments
Brody Wells, Nanjia Wang, Frank Maurer
14 November 202513:30Security and Systems
Session Chair: Maria Gorlatova
Predictability-Aware Motion Prediction for Edge XR via High-Order Error-State Kalman Filtering
Ziyu Zhong, Björn Landfeldt, Günter Alce, Héctor Caltenco
Synthesizing Evidence-Based AR Design Recommendations and Identifying Gaps in Practice
Md Mehedi Hasan Jibon, Ngu Quoc Truong, Tanzila Roushan Milky, Felicia Rose Drysdale, Julia Woodward
 Beyond the Headset: A Systematization of Knowledge on Extended Reality Privacy and Security in Healthcare
Nafisa Anjum, M Rasel Mahmud
 User Identification in Virtual Reality through Behavioral Biometrics and the Influence of Colocated Interactions
Jonathan Liebers, Frieder Sykora, Niklas Pfützenreuter, Uwe Gruenefeld, David Goedicke, Stefan Schneegass
 Towards Secure and Usable XR Authentication Schemes for Head-Mounted Displays: A Co-Creation Study with Experts
Reyhan Düzgün, Philip Klostermeyer, Lena Swienty, Sascha Fahl, Karola Marky
 Shadow-Free Projection with Blur Mitigation on Dynamic, Deformable Surfaces
Andre Muehlenbrock, Yaroslav Purgin, Nicole Steinke, Verena Uslar, Dirk Weyhe, Rene Weller, Gabriel Zachmann
 Motion Forecasting Attacks on Behavioral Biometric Authentication Systems in Virtual Reality
Mingjun Li, Ashutosh Shivakumar, Natasha Kholgade Banerjee, Sean Banerjee
 Not Just Who You Are, but Where and How: Modeling XR Authentication Scenarios
Christina Katsini, Gregory Epiphaniou, Carsten Maple
 When AR Hinders Performance: The Hidden Costs of Video-See-Through Displays
Hamraz Javaheri, Vitor Fortes Rey, David Kariem Habusch, Jakob Karolus, Paul Lukowicz

* – Reproduction challenge papers

– Paper nominated for best paper