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Advance Program »
Nov. 4

» 5 p.m. to 9 p.m. - Early Registration

Nov. 5

» 8:30 - 9:00 Welcome & Announcements

» 9:00 - 10:00 Keynote Presentation I

»
SESSION CHAIR: Aditi Majumder

Holly Rushmeier
Yale University
3D Scanning and Cultural Heritage: Progress and Opportunities | Speaker Bio


» 10:00 - 10:15 Break and Posters

» 10:15 - 12:05 :: Paper Session 1: Tracking, Calibration & VR Support
  • SESSION CHAIR: Daniel Thalmann
  • Implicit 3D Modeling and Tracking for Anywhere Augmentation (Full Paper) Sehwan Kim , Stephen DiVerdi , Jae Sik Chang , Taehyuk Kang , Ronald Iltis , Tobias Hollerer
  • Real-Time Tracking of Visually Attended Objects in Interactive Virtual Environments (Full Paper) Sungkil Lee , Gerard Jounghyun Kim , Seungmoon Choi
  • Simultaneous 4 gestures 6 DOF real-time two-hand tracking without any markers (Short Paper) Markus Schlattmann , Reinhard Klein
  • A Semi-Automatic Realtime Calibration Technique for a Handheld Projector (Short Paper) Vinh Ninh Dao , Kazuhiro Hosoi , Masanori Sugimoto
  • Handheld AR Indoor Guidance System using Vision Technique (Short Paper) Eunsoo Jung , Sujin Oh , Yanghee Nam
  • Supporting the Creation of Dynamic, Interactive Virtual Environments (Short Paper) Kristopher J. Blom , Steffi Beckhaus

» 12:05 - 13:30 LUNCH

» 13:30 - 14:45
Panel 1: VR Software and Industry: Where do research and practical needs should meet?

»
SESSION CHAIR: Carolina Cruz-Neira

» Mike Ryken, Senior Engineer, John Deere Product Engineering Center
Speaker Bio

»
James Thomson, Visualization Theme Lead, BP
Speaker Bio

» Elizabeth Baron, Technical Specialist in Virtual Reality and Advanced Visualization, Ford Motor Company
Speaker Bio

» Theo Mayer, President/CEO, Panoram Technologies, Inc
Abstract and Bio


» 14:45 - 15:15 Break and Posters

» 15:15 - 17:05 :: Paper Session 2 : Simulating Human and Nature in Moton
  • SESSION CHAIR: Nadia Magnenat-Thalmann
  • Stable and Efficient Miscible Liquid-liquid Interactions (Full Paper) Hongbin Zhu , Kai Bao , Xuehui Liu , Enhua Wu
  • Simulating Competitive Interactions Using Singly Captured Motions (Full Paper) Hubert Shum , Taku Komura , Shuntaro Yamazaki
  • State-Annotated Motion Graphs ((Short Paper) Bill Chiu , Victor Zordan , Chun-Chih Wu
  • Interactive control of physically-valid aerial motion: application to VR training system for gymnasts (Short Paper) Franck Multon , Ludovic Hoyet , Taku Komura , Richard Kulpa
  • Anticipation from example (Short Paper) Victor Zordan , Adriano Macchietto , Jose Medina , Marc Soriano , Chun-Chih Wu , Ronald Metoyer , Robert Rose
  • A Robust Method for Real-Time Thread Simulation (Short Paper) Blazej Kubiak , Nico Pietroni , Marco Fratarcangeli , Fabio Ganovelli

» 17:05 - 17:50 Poster Fast Forward

» 18:00 - 20:00 Poster Session and Welcome Reception

Nov. 6

» 8:30 - 9:00 Registration & Announcements

» 9:00 - 10:00 Keynote Presentation II

»
SESSION CHAIR: Ming Lin

Edward Colgate
Northwestern University
Haptic Prostheses for Amputees: a Sense of Touch that is Virtually Real | Speaker Bio


» 10:00 - 10:15 Break and Posters

» 10:15 - 12:05 :: Paper Session 3: Avatars, Crowds & Perceptions
  • SESSION CHAIR: Mary Whitton
  • Accurate On-line Avatar Control with Collision Anticipation (Full Paper) Manuel Peinado , Damien Maupu , Daniel Raunhardt , Ronan Boulic , Daniel Thalmann , Daniel Meziat
  • Real-time Navigation of Independent Agents Using Adaptive Roadmaps (Full Paper) Avneesh Sud , Russell Gayle , Erik Andersen , Stephen Guy , Ming Lin , Dinesh Manocha
  • Interactive Control of Real-time Crowd Navigation in Virtual Environment (Short Paper) Xiaogang Jin , Charlie C.L. Wang , Shengsheng Huang , Jiayi Xu
  • CrowdViewer: From Simple Script to Large-scale Virtual Crowds (Short Paper) Tianlu Mao , Bo Shu , Wenbin Xu , Shihong Xia , Zhaoqi Wang
  • Officer Garcia: A Virtual Human for Mediating Eyewitness Identification (Short Paper) Brent Daugherty , Sabarish Babu , Brian Cutler , Larry Hodges
  • The Benefits of Immersion for Spatial Understanding of Complex Underground Cave Systems (Short Paper) Philip Schuchardt , Doug Bowman

» 12:05 - 13:30 LUNCH

» 13:30 - 15:00
Panel 2: Current & Future Research Trends

»
SESSION CHAIR: Henry Fuchs

» Anthony Steed - Department of Computer Science at University College London
Abstract and Bio

»
Henry Fuchs - University of North Carolina at Chapel Hill
Abstract and Bio

» Gerard Kim - Korea University
Abstract and Bio

» Dylan Schmorrow - Office of Naval Research
Abstract and Bio

» John Surdu - Defense Advance Research Project Agency
Abstract and Bio


» 15:00 - 15:30 Break and Posters

» 15:30 - 17:30 :: Paper Session 4 : Rendering
  • SESSION CHAIR: Enhua Wu
  • Consistent Interactive Augmentation of Live Camera Images with Correct Near-field Illumination (Full Paper) Thorsten Grosch , Tobias Eble , Stefan Mueller
  • Interactive Rendering of Optical Effects in Wet Hair (Full Paper) Rajeev Gupta , Nadia Magnenat-Thalmann
  • Building High Performance DVR via HLA, Scene Graph and Parallel Rendering (Short Paper) Hua Xiong , Zonghui Wang , Xiaohong Jiang , Jiaoying Shi
  • Real-time Global Illumination in the CAVE (Short Paper) Jesper Mortensen , Pankaj Khanna , Insu Yu , Mel Slater
  • Incremental Wavelet Importance Sampling for Direct Illumination (Short Paper) Hao-da Huang , Yan-yun Chen , Xing Tong , Wen-cheng Wang
  • The Design and Implementation of a VR-Architecture for Smooth Motion (Short Paper) Ferdi Smit , Robert van Liere , Bernd Froehlich

» 17:30 - 18:00 Transport to UCI

» 18:00 - 21:30 UCI Open House Night & Banquet Dinner
GROUP 1
GROUP 2

» 5:30 p.m. - Transport by Bus 1

  • To: Bren Hall Banquet

» 7:30 p.m. - Guided Demos of in CalIT2 Bldg
  • a) Large Area Display Lab
  • b) HyperWall
  • c) RESCUE Lab
» 8:30 p.m. - Transport by Bus 1
  • To: BeAll Center for Art + Technology

» 6 p.m. - Transport by Bus 1

  • To: Bren Hall Banquet

» 8 p.m. - Guided Demos of in CalIT2 Bldg
  • a) Large Area Display Lab
  • b) HyperWall
  • c) RESCUE Lab
» 9 p.m. - Transport by Bus 1
  • To: BeAll Center for Art + Technology

TRANSPORTATION BACK TO HOTEL (SAME FOR BOTH GROUPS)

From: BeAll Center for Art + Technology

» 10:00 p.m. - Bus 1 Leaves for Fairmont

» 10:30 p.m. - Bus 2 Leaves for Fairmont


Nov. 7

» 8:30 - 9:00 Registration & Announcements

» 9:00 - 10:00 Keynote Presentation III

»
SESSION CHAIR: Larry Hodges

Larry Smarr
University of California, San Diego
Bringing 3D, Ultra-resolution, and Virtual Reality into the Global LambaGrid Collaboratory | Speaker Bio


» 10:00 - 10:15 Break and Posters

» 10:15 - 12:05 Paper Session 5 : 3D Interaction & Multi-Sensory Rendering
  • SESSION CHAIR: Doug Bowman
  • Gesture-based Interaction for a Magic Crystal Ball (Full Paper) Li-Wei Chan, Yi-Fan Chuang, Meng-Chieh Yu, Yi-Liu Chao, Ming-Sui Lee, Yi-Ping Hung and Jane Hsu
  • Using an Event-Based Approach to Improve the Multimodal Rendering of 6DOF Virtual Contact (Full Paper) Jean Sreng , Florian Bergez , Jeremie Le Garrec , Anatole Léecuyer , Claude Andriot
  • A Classification Scheme for Multi-Sensory Augmented Reality (Short Paper) Robert Lindeman , Haruo Noma
  • Real-time auditory-visual distance rendering for a virtual reaching task (Short Paper) Luca Mion , Federico Avanzini , Bruno Mantel , Benoit Bardy , Thomas A. Stoffregen
  • Enhancing VR-based Visualization with a Palm-sized Tactile Array (Short Paper) Christoph Borst , Vijay Baiyya
  • Towards a System for Reusable 3D Interaction Techniques (Short Paper) Andrew Ray , Doug Bowman

» 12:05 - 13:30 LUNCH

» 13:30 - 14:45
Panel 3: VR in Education, Entertainment & Interactive Media

» SESSION CHAIR: Naga Govindaraju

» Brett Leonard, Director
Abstract and Bio »

» Ed Lantz - CTO, Vortex Immersion Media
Abstract and Bio

» Mark Mine - Disney Imagineering
Abstract and Bio

» Wayne Piekarski - Development Manager at Worldviz LLC
Abstract and Bio

» Michael Zyda - University of Southern California
Abstract and Bio


» 14:45 - 15:15 Break and Posters

» 15:15-16:45 :: Paper Session 6 : Display & Navigation
  • SESSION CHAIR: Victoria Interrante
  • An Immaterial Depth-Fused 3D Display (Full Paper) Cha Lee , Stephen DiVerdi , Tobias Hollerer
  • Active Guideline: Spatiotemporal History as a Motion Technique and Navigation Aid for Virtual Environments (Short Paper) Andreas Simon , Christian Stern
  • Depth-of-Field Blur Effects for First-Person Navigations in Virtual Environments (Short Paper) Anatole Lecuyer , Remi Cozot , Sabastien Hillaire , Gery Casiez
  • Tour Generation for Exploration of 3D Virtual Environments (Short Paper) Niklas Elmqvist , Mihail Eduard Tudoreanu , Philippas Tsigas
  • Dynamic Landmark Placement as a Navigation Aid in Virtual Worlds (Short Paper) Daniel Cliburn , Stacy Rilea , Tess Winlock , Matt Van Donsel

» 16:45 - 17:15 Award Presentation & Conclusion