{"id":749,"date":"2025-10-21T15:17:36","date_gmt":"2025-10-21T15:17:36","guid":{"rendered":"https:\/\/vrst.acm.org\/vrst2025\/?page_id=749"},"modified":"2025-11-08T17:21:58","modified_gmt":"2025-11-08T17:21:58","slug":"posters-2","status":"publish","type":"page","link":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/posters-2\/","title":{"rendered":"Posters"},"content":{"rendered":"\n<figure class=\"wp-block-table is-style-stripes\"><table><tbody><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>Date<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\"><strong>Theme<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\"><strong>Title<\/strong><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>12. November 2025<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">Interaction Design and Input Techniques I<\/td><td class=\"has-text-align-left\" data-align=\"left\">VR Eye Tracking Data for Gender Identification: A Look at Same-Domain and Cross-Domain Scenarios<br><sub>Sarker Monojit Asish, Arijet Sarker<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">FlexiPrim: Deformable Primitives for Guiding 3D Painting in Virtual Reality<br><sub>Karin Ohara, Takashi Ijiri<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Sci-Fi-Inspired Interaction and Evaluation of the Memory Orb<br><sub>Damien Brun, Philipp Jordan, Jonna H\u00e4kkil\u00e4<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Realism at Hand: A Fast and Easy Pipeline for Generating Fully Articulated Photorealistic Virtual Hands<br><sub>Judith Hartfill, Tim Rolff , Lucie Kruse, Susanne Schmidt, Frank Steinicke<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Locomotion and Wayfinding<\/td><td class=\"has-text-align-left\" data-align=\"left\">Visual Constraints Impact on Steering in VR Driving Simulation<br><sub>Obaida Alrazouk, Hichem Arioui, Amine Chellali<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Detection of Translation Gain is Decreased When Virtual Reality Users Are Unaware of Its Presence<br><sub>Brett Benda, Jennifer Cieliesz Cremer, John Fang-Wu, Eric Ragan<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Spatiotemporal Teleport Experience in Mixed Reality using Live and Recorded Omni-Camera Views<br><sub>Atsuro Yamamoto, Takashi Ijiri<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Gait Analysis under MR-simulated Low-Light Environment<br><sub>Riku Inamasu, Kohta Fukuyo, Hikaru Murata, Isamu Shibamoto, Takashi Ijiri<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Do Virtual Reality Omnidirectional Treadmills Locomotion Techniques Affect Wayfinding?<br><sub>Helia Homami, Joseph Malloch, Adria Quigley, Mayra Donaji Barrera Machuca<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Visualizing Time-Dependent Navigation Zones in Mixed Reality<br><sub>Tim Waechter, Matthias Koenig, Krzysztof Tarasiuk<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Exploring Intervals of Nose-Pad Vibrotactile Cues in a Direction-Finding Task<br><sub>Yuto Nakamura, Kazuki Nishimoto, Takuji Narumi, Jun Rekimoto<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Vibrotactile Feedback to Make Real Walking in Virtual Reality More Accessible for People With and Without Mobility Impairments<br><sub>M. Rasel Mahmud, Michael Stewart, Alberto Cordova, John Quarles<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Seeing With Sound in Safe Virtual Environments: A Walk-In-Place VR Training System for Users With Visual Impairment Using the Voice Algorithm<br><sub>Myung Jin (MJ) Kim, Mooseop Kim, HyeonBeom Yi, Chi Yoon Jeong<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Cybersickness, Health, and Digital Twins<\/td><td class=\"has-text-align-left\" data-align=\"left\">Improving Radiology Communications and Patient Trust with Virtual Reality<br><sub>Jennifer Cieliesz Cremer, Connor Lausch, Krista Terracina MD, Jorg Peters, Eric Ragan<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Meltdown: Bridging the Perception Gap in Sustainable Food Behaviors Through Immersive VR<br><sub>Melissa Anastasia Harijanto, Florentiana Yuwono, Yi Xu, Xiao Xuan Chong, Peisen Xu, Anand Bhojan<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Accessible VR for Older Adults: Mounting without Straps<br><sub>Martine Bordeleau, Noureddine Lourimi, Guillaume L\u00e9onard, Maxime Robert, S\u00e9bastien Gaboury, Pascal E. Fortin<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Background Sound Tempo Modulation Can Influence Scene-Specific Memory in Virtual Reality<br><sub>Hyuma Auchi, Shogo Fukushima, Yuki Fujita, Keiichi Zempo<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Varying Ecological Validity of the Virtual Environment Influences Soccer Pass Reaction Times<br><sub>Wendy E. Huddleston, Alexander J. Hofer, Sawyer S. Ladd, Caleb C. Krage, Jerald Thomas<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Keeping It Clean: A VR Simulation for Dental Sterilization<br><sub>John W Peters, Raymond J Perry, Katherine Kireburns, Paul D. S. Fink<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>13. November 2025<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">Interaction Design and Input Techniques II<\/td><td class=\"has-text-align-left\" data-align=\"left\">Interior design method in AR based on AI with a gesture modification<br><sub>Ma\u0142gorzata Telesi\u0144ska<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">The Influence of Contextual Relevance and Interactivity on Short-Term Spanish Vocabulary Retention<br><sub>Milan Wolff , Alex Schaan, Jennifer LaVanchy, Will Greiner, Amy Bani\u0107<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Coastal Resilience: Promoting Sustainability Practices through Localized Game Design in Extended Reality<br><sub>Amina Kobenova, Aiden Waldorf, Sri Kurniawan<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Human Factors and Perception<\/td><td class=\"has-text-align-left\" data-align=\"left\">Surveying Accessibility Features in VR Applications for Meta Quest 3<br><sub>Swagatalaxmi Aich, Lena Plabst, Laura South, Shuxu Huffman, Francisco Raul Ortega<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Understanding Retail Planograms through Virtual Reality-based Shopper Shelf Perception Analytics<br><sub>John Pranoy Yalla, Shiyi Ding, Muchang Bahng, Xin Tian, Huining Li, Ying Chen<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Depth-Shifting Aerial Image Display Using Angle Changes Between the Display and Optical Elements<br><sub>Ayami Hoshi, Motohiro Makiguchi, Ayaka Sano, Naoto Abe<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">XR Marionette: Context-Responsive Arm Movement Constraint and Hand Interaction System for Safe XR Use<br><sub>Yongjun Kim, Jungho Kwon, Sungmo Lee, Kyung Yun Choi<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">An Experimental Study of Tilt Sensation Displayed with a Combination of Visual and Physical Tilt \u2014A Case of an Interactive VR Work \u201cGravity Paradox\u201d<br><sub>Shunsuke Otani, Ryosuke Ogura, Koichi Takeshima, Daichi Kitagawa, Keita Ushida<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">The Role of Depth Cues in 3D Size Judgements<br><sub>Iroshini Gunasekera, Romina Abadi, Faruq Afolabi, Xue Teng, Robert S Allison, Laurie M Wilcox<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Occlusion Effects on Action Space Distance Perception in Augmented Reality<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Advancing Perceptual Training in Arts Education through Immersive Virtual Reality Systems<\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">An Experiment on a High-Speed Image Projection Perceived Only During Smooth Pursuit using Striped Patterns<br><sub>Ryusuke Miyazaki, Shio Miyafuji, Hideki Koike<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Multimodal Experiences<\/td><td class=\"has-text-align-left\" data-align=\"left\">SketchTo3DGen: GenAI Powered Articulation Ready 3D Asset Ideation using 3D Sketches and Audio Descriptions<br><sub>Shivam Ashok Shukla, Raghav Mittal, Lokender Tiwari, Brojeshwar Bhowmick<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Effects of pseudo-haptic feedback on the line bisection task in virtual space<br><sub>Kotaro Sakakibara, Akihiro Matsuura<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Immersive visualization and Interaction<\/td><td class=\"has-text-align-left\" data-align=\"left\">Visualizing Simulated Airflow and Thermal Comfort in Extended Reality<br><sub>HuiSeong Lee, Myoung Gon Kim, Hyemi Kim, JungHyun Han<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">HoloViz Office: Location-Independent Mixed Reality Workspace for 3D Medical Data Visualization<br><sub>Shiqi Yu, Casper Harteveld<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">ChemersiveLLM: Prompt-to-VR Simulation of Chemistry Experiments&nbsp; Using Generative AI<br><sub>Thanh Ngoc-Dat Tran, Viet-Tham Huynh, Gene Michael Poor, Minh-Triet Tran, Tam Nguyen<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Reproducibility<\/td><td class=\"has-text-align-left\" data-align=\"left\">VRCare &#8211; improving diagnostic eyecare experience &#8211; An investigative study<br><sub>Yuvaraj Kumaresan, Aryan Arora, Anand Bhojan<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Reproducibility<\/td><td class=\"has-text-align-left\" data-align=\"left\">From Simulated Dynamics to Real Robots in Virtual Worlds: Reproducing and Extending Navigation Policies via XR-in-the-Loop Evaluation<br><sub>Junghyun Choi, Bumyeon Lee<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Reproducibility<\/td><td class=\"has-text-align-left\" data-align=\"left\">Virtual Reality in the Treatment of Male Sexual Disorders: Protocol of a Replication Study<br><sub>Zuzanna Paw\u0142owska, Martyna Gaj, Joanna Wojnowska, Pawe\u0142 Jemio\u0142o<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><strong>14. November 2025<\/strong><\/td><td class=\"has-text-align-left\" data-align=\"left\">Interaction Design and Input Techniques III<\/td><td class=\"has-text-align-left\" data-align=\"left\">StereoVisPoseNet: Stereo-based Visibility-aware Egocentric 3D Pose Estimation Network<br><sub>Sungjin Hong, Hye-sun Kim, Cho-rong Yu, Youn-Hee Gil<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">FlowZone: Real-Time Pose-Tracking Virtual Reality(VR) Yoga and Mindfulness Meditation<br><sub>Aw Joey, Chen Xiaoyang, Ma Yuehan, Song Mengfei, Ng Wei Chong Javier, Anand Bhojan<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Partial Joint Correction of Abnormal Motion Data via Reward Function Design in Virtual Environments<br><sub>HyunBeom Kim, SoungSill Park, Youngho Chai<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Affective, Collaborative, and Social Interaction<\/td><td class=\"has-text-align-left\" data-align=\"left\">MultiSphere: Latency Optimized Multi-User 360\u00b0 VR Telepresence with Edge-Assisted Viewport Adaptive IPv6 Multicast<br><sub>Dieter Frehlich, Xincheng Huang, Robert Xiao<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Evaluating the Impact of participants\u2019 Prior VR Experience in a Multi-User Metaverse-Based Cultural Heritage Game<br><sub>Majed Elwardy, Muhammad Shahid Anwar, Miram Ali, Yan Hu, Pir Noman Ahmad<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Memoverse: A Spatial WebAR Social Platform for Memories<br><sub>Liuchuan Yu, Yan Zeng, Tingting Luo, Zihan Li<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Social Conjuring: Multi-User Runtime Collaboration with GenAI in Building Virtual Reality Worlds<br><sub>Amina Kobenova, Cyan DeVeaux, Samyak Parajuli, Andrzej Banburski-Fahey, Judith Amores, Jaron Lanier<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Avatars, Agents, and Embodiedment<\/td><td class=\"has-text-align-left\" data-align=\"left\">Effects of Rendering a Virtual Nose on Odor Perception and Presence in Mixed Reality<br><sub>Lisa Reichl, Martin Kocur<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">VRD: A multi-lingual translation and Ai-Assisted Navigation experience for VR Conference Application<br><sub>Moonisa Ahsan, Irene Viola, Manuel Toledo, Dimitris Kontopoulos, Pablo Cesar<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Echoing Verses: A Generative AR System for Cultural Tourism based on Locative Narrative<br><sub>Tongxin Sun, Yunying Huang<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">MoPriC : Two Stage Approach for Text Guided Motion-Primitives Composition<br><sub>Jeong Yeon Lee, Soungsill Park, Youngho Chai<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Minimal Input to Maximal Movement: Real-Time Avatar Control with Dual-sensor<br><sub>SeHyeok Yoo, Kyung Min Kim, Youngho Chai<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">AR and LLM-Based Virtual Agent for ABA-Oriented Social Training in Autistic Children<br><sub>Wenfang Cui, Zichun Guo<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Towards Generative and Expressive 3D Facial Animations<br><sub>Yushu Jiang, Jilliane Tan, Bree L McEwan<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Influence of Virtual Footwear on Gait Behavior, Embodiment, and Workload While Walking on a Treadmill in Virtual Reality<br><sub>Stefan Resch, Anna Carroll<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">Actual, Ideal, and Different: Avatar Identity and Self-Presence in Virtual Reality<br><sub>Yawen Chen, Tzu-Yang Wang, Takaya Yuizono<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">&nbsp;<\/td><td class=\"has-text-align-left\" data-align=\"left\">The Effect of Avatar Transparency for Navigation in Shared Virtual Spaces<br><sub>Bruno Caby, Guillaume Bataille, Florence Danglade, Jean-R\u00e9my Chardonnet<\/sub><\/td><\/tr><tr><td class=\"has-text-align-left\" data-align=\"left\"><\/td><td class=\"has-text-align-left\" data-align=\"left\">Security and Systems<\/td><td class=\"has-text-align-left\" data-align=\"left\">Head Movement Biometrics for Continuous Authentication in Virtual Reality<br><sub>Paul Sansah Gyreyiri, Diksha Shukla<\/sub><\/td><\/tr><\/tbody><\/table><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Date Theme Title 12. November 2025 Interaction Design and Input Techniques I VR Eye Tracking Data for Gender Identification: A Look at Same-Domain and Cross-Domain ScenariosSarker Monojit Asish, Arijet Sarker &nbsp; FlexiPrim: Deformable Primitives for Guiding 3D Painting in Virtual RealityKarin Ohara, Takashi Ijiri &nbsp; Sci-Fi-Inspired Interaction and Evaluation of the Memory OrbDamien Brun, Philipp Jordan, Jonna H\u00e4kkil\u00e4 &nbsp; Realism&#8230;<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_eb_attr":"","footnotes":""},"class_list":["post-749","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/pages\/749","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/comments?post=749"}],"version-history":[{"count":14,"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/pages\/749\/revisions"}],"predecessor-version":[{"id":876,"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/pages\/749\/revisions\/876"}],"wp:attachment":[{"href":"https:\/\/vrst.acm.org\/vrst2025\/index.php\/wp-json\/wp\/v2\/media?parent=749"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}