9-11 October / Trier, Germany

Dear all,

It is with great pleasure and excitement that we extend our warmest welcome to you for the 30th ACM Symposium on Virtual Reality Software and Technology (VRST), set to unfold in the picturesque city of Trier, Germany, from the 9th to 11th October 2024.

VRST stands as a beacon of innovation and collaboration in the ever-evolving realm of virtual, augmented, and mixed realities. 

As General Chairs, we are honored to preside over this prestigious symposium, where cutting-edge research, groundbreaking systems, and transformative techniques converge to shape the future of XR.

This year, we are thrilled to announce that VRST 2024 will be dedicated to the imperative theme of reproducibility. In an era marked by exponential advancements and groundbreaking discoveries, ensuring the reproducibility of research outcomes is paramount. Guided by this ethos, we aim to foster rigorous methodologies, transparent practices, and robust frameworks that uphold the integrity and reliability of XR research.

VRST serves as a global nexus, uniting foremost research groups and leading industry pioneers in the XR domain. From illuminating keynotes to interactive discussions, this symposium promises a rich tapestry of insights, experiences, and collaborations that transcend boundaries and catalyze progress.

Join us in Trier, where academia and industry converge, ideas flourish, and visions materialize. Together, let us embark on a transformative journey that propels XR innovation to unprecedented heights.

Warm regards,

Benjamin Weyers, Daniel Zielasko, and Rob Lindeman

General Chairs, VRST 2024

Awards

Best Paper

  • Stand Alone or Stay Together: An In-situ Experiment of Mixed-Reality Applications in Embryonic Anatomy Education

Danny Schott, Matthias Kunz, Florian Heinrich, Jonas Mandel, Anne Albrecht, Rüdiger Braun-Dullaeus, Christian Hansen

  • Generative Terrain Authoring with Mid-air Hand Sketching in Virtual Reality

Yushen Hu, Keru Wang, Zhu Wang, Yuli Shao, Jan Plass, Ken Perlin

  • Exploring User Placement for VR Remote Collaboration in a Constrained Passenger Space

Daniel Medeiros, Graham Wilson, Mauricio Sousa, Nadia Pantidi, Mark McGill, Stephen Anthony Brewster

Best Paper – Honorable Mention

  • Neural Motion Tracking: Formative Evaluation of Zero Latency Rendering

Daniel Roth, Valentin Bräutigam, Nidhi Joshi, Constantin Kleinbeck, Hannah Schieber, Julian Kreimeier

  • Choose Your Reference Frame Right: An Immersive Authoring Technique for Creating Reactive Behavior

Sevinc Eroglu, Patric Schmitz, Kilian Sinke, David Anders, Torsten W. Kuhlen, Benjamin Weyers

  • Enhancing VR Sketching with a Dynamic Shape Display

Wen Ying, Seongkook Heo

Best Poster

  • White Lies in Virtual Reality: Impact on Enjoyment and Fatigue
    Haruka Murakami, Vittorio Fiscale, Agata Marta Soccini, Tetsunari Inamura

Best Poster – Honorable Mention

  • A Study on the Effectiveness of Augmented Reality Signal-Integrated Camera Monitor Systems for Safe Lane Changing
    Haechan Lee, Uijong Ju

Best Demo

  • The Guide’s Apprentices: Engaging Visitors of Virtual Museums through Appropriate Agent Embodiments

Ephraim Schott, Irene López García, Tony Jan Zoeppig, Manuel Hartmann, Bernd Froehlich

Best Poster – Honorable Mention

  • ChronoShore: Diegetic Temporal Exploration in a Simulated Virtual Coast Environment
    Yuen C. Law, Lucca Troll, Daniel Zielasko