23rd ACM Symposium on Virtual Reality Software and Technology
Gothenburg, Sweden / November 8-10


The ACM Symposium on Virtual Reality Software and Technology (VRST) is an international forum for the exchange of experience and knowledge among researchers and developers concerned with virtual and augmented reality (VR/AR) software and technology. VRST provides an opportunity for VR/AR researchers to interact, share new results, show live demonstrations of their work, and discuss emerging directions for the field. The event is sponsored by ACM SIGCHI and SIGGRAPH.

VRST Homepage | VRST 2016

Important Dates

June 30, 2017 (23:59 PST)
Title/abstract submission deadline
July 7, 2017 (23:59 PST)
Full/short papers submission deadline
August 18, 2017 (23:59 PST)
Poster/demo submission deadline
August 28, 2017
Author notification for papers
September 11, 2017
Author notification for posters/demos
September 18, 2017
Camera-ready papers, posters, and demos due
November 08-10, 2017
Conference in Gothenburg, Sweden

Keynote Speakers

Fabio Pellacini

Fabio Pellacini

Associate Professor of Computer Science, Sapienza University of Rome, Italy


The main research interest of Prof. Pellacini is the investigation of computational methods to support design of 3D objects, from their shape to their appearance, through the development of interactive rendering algorithms, intuitive design interfaces, novel fabrication methods, and user studies. This research led to various theoretical results and practical applications in the areas of interactive realistic rendering, 3D printing, user interfaces and visual perception.

Shengdong Zhao

Shengdong Zhao

Professor of Computer Science, School of Computing, NUS Singapore


Prof. Zhao is founder and head of the NUS-HCI Lab, the Human-Computer Interaction Laboratory at the National University of Singapore. The lab’s mission is to create a word-class HCI research laboratory in Asia. Lab members’ research interests include interfaces and interaction techniques to facilitate creative expressions as well as encourage cooperative social interactions, a.k.a. creative social interaction.

Anders Ynnerman

Anders Ynnerman

Professor in Scientific Visualization


Prof. Ynnerman holds a chair in scientific visualization at Linköping University and he is the director of the Norrköping Visualization Center C, which currently constitutes one of the main focal points for research and education in computer graphics and visualization in the Nordic region, and hosts a public arena with large scale visualization facilities. He is also one of the co-founders of the Center for Medical Image Science and Visualization (CMIV), and has directed the Swedish National Graduate School in Scientific Computing, the Swedish National Supercomputer Centre, and the the Swedish National Infrastructure for Computing (SNIC).

Martin Enthed

Martin Enthed

IKEA Digital Lab Manager, IKEA Communications AB

Martin has been fully engaged in all aspects of 3D and Computer Graphics, from programming to modelling, animating and rendering since the early 90s. He has lead computer-generated imagery (CGI) teams for a number of global companies. In 2007 he joined IKEA Communications AB, IKEAs in house agency. There Martin has devoted his time to set up professional 3D processes within IKEA, creating standards and tools as well as workflows for working with large scale 3D in a truly global environment. Since 2011 he is acting as Development and Operations IT Manager. At VRST 2017, Martin will reveal cutting-edge VR/AR innovations and applications placing his lab at the global forefront of industry design.



Symposium Chairs

Program Chairs


Demo Chairs


Poster Chairs


Local Arrangements Chair

Web Chairs

Sponsorship Chairs


Associate Chair

Publicity Chairs

Design and Signage Chairs

Facilty Associate

Accessibility Chair

Industry Liaison Chairs

Student Volunteers Chair

Publications Chair

  • Spencer

    Stephen N. Spencer

    University of Washington

International Program Committee (to be confirmed)

Aditi Majumder, University of California, Irvine (UCI)
Alan Chalmers, Warwick University, UK
Anatole Lécuyer, Inria, France
Anders Hast, Uppsala Universitet, Sweden
Andrew Jones, Institute for Creative Technologies, University of Southern California, US
Anthony Steed, University College London, UK
Benjamin Lok, University of Florida (UF)
Belen Masia, Universidad de Zaragoza, (Spain)
Bruce Thomas, University of South Australia (UniSA)
Catherine Pelachaud, TELECOM ParisTech
Daisuke Iwai, Osaka University
Daniel Acevedo Feliz, King Abdullah University of Science and Technology (KAUST)
Enhua Wu, University of Macau (UM)
Fabio Pellacini, Sapienza University of Rome
Ferran Argelaguet, Institute for Research in Computer Science and Automation (INRIA)
Francesco Banterle, CNR-ISTI, Italy
Frank Steinicke, Universität Hamburg (UHH)
Gabriel Zachmann, Universität Bremen
Gudrun Klinker, Technical University of Munich (TUM)
Henry Been-Lirn Duh, University of Tasmania, Australia (UTAS)
Holger Regenbrecht, University of Otago (Otago)
Joaquim Jorge, Técnico Lisboa (IST)
Jonathan Ventura, University of Colorado at Colorado Springs (UCCS)
Kyle Johnsen, University of Georgia (UGA)
Marc Erich Latoschik, Julius-Maximilians-Universität Würzburg (JMU)
Mario Romero Vega, Royal Institute of Technology (KTH)
Mary Whitton, University of North Carolina at Chapel Hill, USA
Martin Luboschik, University of Rostock
Miguel Otaduy, Universidad Rey Juan Carlos
Patric Ljung, Linköping University, (Sweden)
Sabine Coquillart, Institute for Research in Computer Science and Automation (INRIA)
Stefan Seipel, Uppsala Universitet, Sweden
Tabitha Peck, Duke University (Duke)
Tobias Höllerer, University of California, Santa Barbara (UCSB)
Torsten Kuhlen, Rheinisch-Westfälische Technische Hochschule Aachen (RWTH Aachen University)
Victoria Interrante, University of Minnesota (U of M)
Shigeo Morishima, Waseda University
Takaaki Shiratori, Oculus Research, Facebook, Inc.
Yuichi Itoh, Osaka University


Visual Arena