Call for Papers 
About VRST2013

We invite submissions of:

  • Full Papers (up to 10 pages)
  • Short Papers (up to 4 pages)
  • Poster Papers (1 page)
All accepted papers will be published in the Conference Proceedings and will be included in ACM digital library (EI-indexed). Authors of Selected Full papers will be invited to submit an extended version of their manuscripts for possible publication in the Journal of Computer Animation and Virtual Worlds by John Wiley.

Topics include (but are not limited to):
  • VR Systems and Toolkits
  • Computer Graphics Techniques for VR
  • Immersive Projection Technology
  • Advanced Display Technology
  • Tele-operation and Tele-presence
  • Performance Testing & Evaluation
  • Interaction Techniques
  • Modeling and Simulation
  • Real-Time Rendering
  • Real-Time Physics-based Modeling
  • Tracking and Sensing
  • Avatars and Virtual Humans in VR
  • Natural Interface
  • Augmented and Mixed Reality
  • Multi-user and Distributed VR
  • Ergonomics
  • Haptics / Audio Interface
  • Applications of VR, such as Training Systems and Serious Games
  • 3D Interaction for VR
  • Perception Study in VR Environment
  • Presence and Cognition