M1603, Li Ka Shing Tower
Extended papers due: June 30, 2010
Short papers due: July 14, 2010
Notification of acceptance by: August 20, 2010
Final submissions due: September 8, 2010
Advanced registration by: September 15, 2010
University of Ontario Institute of Technology
University of Macau &
IOS/Academia Sinica, China
The Hong Kong Polytechnic University
The City University of Hong Kong
University of North Carolina at Chapel Hill
he ACM Symposium on Virtual Reality Software and Technology (VRST) is an international forum for the exchange of experience and knowledge among researchers and developers concerned with virtual reality software and technology. VRST will provide an opportunity for VR researchers to interact, share new results, show live demonstrations of their work, and discuss emerging directions for the field.
VRST 2010 will be held in The Hong Kong Polytechnic University, Hong Kong, China. Hong Kong is a dynamic city of over 6 million people and a meeting point of Eastern and Western cultures. The conference will be co-hosted by The Hong Kong Polytechnic University and The City University of Hong Kong. VRST 2010 aims at bringing together researchers from both east and west continents to present the state-of-the-art VR advances in this ever-growing dynamic area.
We invite you to participate in the ACM Symposium on Virtual Reality Software and Technology (VRST) 2010. ACM VRST 2010 seeks original, unpublished papers documenting original research contributions, practice and experience, or novel applications, from all areas of virtual, mixed and augmented reality. Post-conference tour to the major tourist sites in Hong Kong will be organized.
The VRST technical program consists of high quality technical papers that are reviewed and selected by an international program committee. Papers are solicited on all technical aspects of Virtual Reality and related technologies, including but not limited to the following topics:
|- Interaction Techniques
- Modeling and Simulation
- Real-Time Rendering
- Collaborative / Networked VEs
- Graphics / Image-based Algorithms
- Augmented Reality
|- Applications of Virtual Reality
- VR System Architecture
- Input / Output Devices
- Human Factors
- Haptics / Audio Interface
The papers will be included in the ACM digital library.
Best full papers will be selected for a special issue of IEEE TVCG.