ACM Symposium on
Virtual Reality Software and Technology 2002

November 11-13, 2002
Hong Kong, China

sponsored by ACM SIGCHI & ACM SIGGRAPH

Papers
 
 
P13Selective Quality Rendering by Exploiting Human Inattentional Blindness: Looking but not Seeing
 
P14Light Field Duality: Concept and Applications
 
P19Real-time Haptic Sculpting in Virtual Volume Space
 
P20Placing Three-Dimensional Models in an Uncalibrated Single Image of an Architectural Scene
 
P31Real Space-based Virtual Studio��Seamless Synthesis of a Real Set Image with a Virtual Set Image��
 
P32Time-critical Rendering of Discrete and Continuous Levels of Detail
 
P34Application and Taxonomy of Through-The-Lens Techniques
 
P35A Multi-Server Architecture for Distributed Virtual Walkthrough
 
P37A Manipulation Environment of Virtual and Real Objects using a Magnetic Metaphor
 
P38Spatialized Audio Rendering for Immersive Virtual Environments
 
P48Implementing Flexible Rules of Interaction for Object Manipulation in Cluttered Virtual Environments
 
P51Tour Into the Video: Image-based Navigation Scheme for Video Sequences of Dynamic Scenes
 
P54LAM : Luminance Attenuation Map for Photometric Uniformity in Projection Based Displays
 
P58Template-Based Generation of Road Networks in Virtual City Modeling
 
P64DEMIS: A Dynamic Event Model for Interactive Systems
 
P70A Collision Detection Method for Deformable Objects
 
P75Accelerated Rendering of Virtual Environments Based on Polygonal & Point-based Models
 
P78Modeling Virtual Object Behavior within Virtual Environment
 
P88Towards Intuitive Exploration Tools for Data Visualization in VR
 
P89Deployment Issues for Multi-User Audio Support in Collaborative Virtual Environments (CVEs)
 
P91Cooperative Object Manipulation in Immersive Virtual Environments: Framework and Techniques
 
P92Complex Deformable Objects in Virtual Reality
 
P94The Randomized Sample Tree: A Data Structure for Interactive Walkthroughs in Externally Stored Virtual Environments
 
P99Minimal Hierarchical Collision Detection
 
P101Hardware-Assisted Self-Collision for Deformable Surfaces
 
P102The Global Occlusion Map: A New Occlusion Culling Approach