Wednesday November 14, 2001
16:00 Start of Registration
19:30 Conference Reception
Thursday November 15, 2001
9:00 Opening Session
9:15 Tracking
Binocular Eye Tracking in VR for Visual Inspection Training
Andrew T. Duchowski, Eric Medlin, Anand Gramopadhye, Brian Melloy, Santosh Nair
Inertial and Magnetic Posture Tracking for Inserting Humans into Networked Virtual Environments
E.R. Bachmann, R.B. McGhee, X.P. Yun, and
M.J. Zyda
Tracking Based Structure and Motion Recovery for Augmented Video Productions
Kurt Cornelis, Marc Pollefeys, Maarten Vergauwen, Frank Verbiest and Luc Van Gool
10:45 Coffee Break
11:15 Collaboration in Virtual Environments
SmartCU3D: a Collaborative Virtual Environment System with Behavior Based Interaction Management
Weihua Wang, Qingping Lin
An Abstraction for Awareness Management in Collaborative Virtual Environments
Miguel Antunes, Antonio Rito Silva and Jorge Martins
Audience Interaction for Virtual Reality Theater and Its Implementation
Sang Chul Ahn, Ig-Jae Kim, Hyoung-Gon Kim, Yong-Moo Kwon, Heedong Ko
12:45 Lunch
14:30 Software
An Open Software Architecture for Virtual Reality Interaction
Gerhard Reitmayr, Dieter Schmalstieg
VRPN: A Device-Independent, Network-Transparent VR Peripheral System
Russell M. Taylor II, Thomas C. Hudson, Adam Seeger, Hans Weber, Jeffrey
Juliano, Aron T.
Helser
Exploring the Past: a Toolset for Visualization of Historical Events in Virtual Environments
Stanislav L. Stoev, Matthias Feurer, Michael Ruckaberle, and Wolfgang Strasser
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Friday November 16, 2001
9:00 Algorithms
A fast implicit integration method for solving dynamic equations of movement
L. Hilde, P. Meseure, C. Chaillou
Temporal and spatial level of details for dynamic meshes
Ariel Shamir, Valerio Pascucci
Real-time shadows for animated crowds in virtual cities
Celine Loscos, Yiorgos Chrysanthou, Franco Tecchia
10:30 Coffee Break
11:00 Display Devices
Life-Sized Projector-Based Dioramas
Kok-Lim Low, Greg Welch, Anselmo Lastra, Henry Fuchs
Balance NAVE; A Virtual Reality Facility for Research and Rehabilitation of
Balance Disorders
Jeffrey Jacobson, Mark S. Redfern, Joseph M. Furman, Susan L. Whitney, Patrick J.
Sparto, Jeffrey B. Wilson, Larry F. Hodges
Stereoscopic Video System with Embedded High Spatial Resolution Images Using Two Channels for Transmission
Ienaga Takafumi, Matsunaga Katsuya, Shidoji Kazunori, Goshi Kazuaki, Matsuki Yuji, Nagata
Hiroki
12:30 Lunch
14:30 Panel: Virtual Reality and Public Spaces
Virtual reality researchers and artists will discuss the use of virtual
reality as a creative and presentation medium. Museums, galleries, libraries, theatres,
research centres, theme parks make varied use of VR. VR is no longer gee
whiz, strong content, effective management of technology and good presentation contexts are needed. How do different members of and
groups within the public understand the v.r. experience? How can we afford
VR for public spaces? What about networked experiences? What devices should
we use, how can we create social space, personal experience? Join our panel
of experts to explore the design, content and technology challenges of VR in
public spaces.
16:00 Coffee Break
16:30 Panel: Surround Aesthetics: VR as an Art Form
VR has been explored as an artistic medium from its early beginnings in the
last century. It has drawn off various other forms, be these theatre or the
panorama. What are the current aesthetics of VR? How has content matured, engaged and created a new sense of awe, beauty, social engagement. This
is an opportunity to share their work with leading virtual reality artists from
around the world.
19:30 Conference Banquet
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Saturday November 17, 2001
9:00 Distributed Virtual Environments
Scalable Data Management Using User-Based Caching and Prefetching in Distributed Virtual Environments
Sungju Park, Dongman Lee, Mingyu Lim, and Chansu Yu
Prediction-based Concurrency Control for A Large Scale Networked Virtual Environment Supporting Various Navigation Speed
Eunhee Lee, Dongman Lee, Seunghyun Han, and Soon J. Hyun
A Hybrid Motion Prediction Method for Caching and Prefetching in Distributed Virtual Environments
Addison Chan, Rynson W.H. Lau, Beatrice Ng
10:30 Coffee Break
11:00 Applications
Situational Visualization
David Krum, William Ribarsky, Christopher D. Shaw, Larry Hodges, Nickolas Faust
Visualization of Particle Traces in Virtual Environments
Ralph Bruckschen, Falko Kuester, Bernd Hamann and Kenneth I. Joy
Is Semitransparency Useful for Navigating Virtual Environments?
Luca Chittaro and Ivan Scagnetto
12:30 Lunch
14:30 Interaction
FreeDrawer -- A Free-Form Sketching System on the Responsive Workbench
Gerold Wesche, Hans-Peter Seidel
VRID: A Design Model and Methodology for Developing Virtual Reality Interfaces
Vildan Tanriverdi and Robert J.K. Jacob
Interactive Content for Presentations in Virtual Reality
Anton. L. Fuhrmann, Jan Prikryl, Robert F. Tobler, Werner Purgathofer