Virtual Reality Software and Technology,
Collaborative virtual environment
- Kyoung Shin Park, Yong J. Cho, Naveen K. Krishnaprasad, Chris Scharver, Michael J. Lewis, Jason Leigh, Andrew E. Johnson:
CAVERNsoft G2: a toolkit for high performance tele-immersive collaboration.
Electronic Edition (DOI: 10.1145/502390.502394)
- William L. Mitchell, Daphne Economou, Steve Pettifer, Adrian J. West:
Choosing and using a driving problem for CVE technology development.
Electronic Edition (DOI: 10.1145/502390.502395)
- Chris Joslin, Tom Molet, Nadia Magnenat-Thalmann:
Advanced real-time collaboration over the internet.
Electronic Edition (DOI: 10.1145/502390.502396)
- Steve Pettifer, Jonathan Cook, James Marsh, Adrian J. West:
DEVA3: architecture for a large-scale distributed virtual reality system.
Electronic Edition (DOI: 10.1145/502390.502397)
Image-based modeling and rendering
Augmented reality / 3D modeling
Distributed virtual environment
Time critical rendering
- Kwong-Wai Chen, Pheng-Ann Heng, Hanqiu Sun:
Direct haptic rendering of isosurface by intermediate representation.
Electronic Edition (DOI: 10.1145/502390.502426)
- Sang-Hun Nam, Dong Hoon Lee, Jang-Hwan Im, Young-Ho Chai:
Dual projection-based VR system for the light weight motion-based driving simulator.
Electronic Edition (DOI: 10.1145/502390.502427)
- Seahak Kim, Masahiro Ishii, Yasuharu Koike, Makoto Sato:
Development of tension based haptic interface and possibility of its application to virtual reality.
Electronic Edition (DOI: 10.1145/502390.502428)
- Byungdae Jung, Jaein Hwang, Sangyoon Lee, Gerard Jounghyun Kim, Hyunbin Kim:
Incorporating co-presence in distributed virtual music environment.
Electronic Edition (DOI: 10.1145/502390.502429)
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Copyright © Fri Oct 8 00:38:24 2004
by Michael Ley (firstname.lastname@example.org)